![]() However I only want arms and hands’ LocalTransparencyModifier to 0 but not others. I don’t know is this a Roblox bug or not, if I set all character’s MeshParts/Parts/Accessories’ LocalTransparencyModifier to 0, this will probably get fixed. runser.RenderStepped:Connect(function()Ĭ:WaitForChild("LeftLowerArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("LeftUpperArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("LeftHand").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightLowerArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightUpperArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightHand").LocalTransparencyModifier = 0 If I do not modified them, the entire character will be transparent when I toggle first person/third person. I also modified LocalTransparencyModifier on Character’s arms and hands, such that they will be visible in First person. If p.CameraMode = thenĬam.CameraType = Ĭam.CFrame = c.CFrame ![]() Next, tap on the Menu button at the top left of the screen (indicated by three horizontal lines). If you are using an iPhone or Android mobile, tap on Continue in Browser instead of Continue in App. UIP.InputBegan:Connect(function(input, gameProcessed) How to Get Clear Avatar Background on Mobile. Local UIP = game:GetService('UserInputService') c.IsSeated is a custom value stored in character to check whether the humanoid is sitting or not by using another script. In this entire process, the character must be sitting. It will lock first person and set CameraType into Custom, or otherwise, the CameraType will be Scriptable and it’s CFrame will be a part in Workspace. ![]() Currently I have been working on a script which locks first person when the space key is being pressed. ![]()
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